Gamestorming

Sydney

$750.00

Training Course ID: (MCI)-10027

Overview: Become part of the international trend to designing and delivering workshops, seminars, company meetings and facilitated processes according to the Gamestorming methodologies. Use this cutting edge process to enhance the way in which you generate ideas and align your team.

Offered for the first time in Australia and based on the best-selling work of Dave Gray and associates.

Gamestorming is the latest technique that is taking the training and facilitation arena literally by ‘storm’! This set of unique tools developed by Dave Gray and associates, provides you with a different perspective on how to take participants on an exciting journey towards reaching the set outcomes of the session.

Who should attend:
Facilitators of meetings, workshops, executive team and management discussions, strategy planners, business planning consultants, trainers, course designers and developers – and any manager who frequently conducts internal or external meetings with clients and stakeholders.

Training Course Details

Duration
1 day
TypePublic / Open
Provider

Management Consultancy Int'l

CPD0
Venue

Level 4, 23 Hunter St Sydney

VersionUnknown Version

Outlines

Training Course Outlines:

As the nature of work is changing and becoming more dynamic, we are being called on to use different practices and strategies to get to where we want to go. Our traditional techniques are not always appropriate and warrant re-examination. This program provides you with a whole range of different tools and practices that you can immediately implement to create sessions with a WOW factor – sessions that also deliver positive outcomes, examine business challenges, improve collaboration and generate new insights.

Trainer Learning Guide
Each participant receives a copy of the incredible book ‘Gamestorming’ by Dave Gray, Sunni Brown and James Macanufo. We also provide you with notepaper and hand-outs to create a positive learning experience. Please bring along your own lunch or purchase from the outlets close by. Tea, coffee and biscuits as well as water are provided

Outcomes

Training Course Outcomes:

What you will learn in this program:
- Gain an overview of the substantial body of theory that forms the foundation of this methodology
- Understand the key principles of gamestorming design and how to design sessions that have target states, initial states. Create the overall plan that incorporates the opening, exploration and closing phases, each with their own purpose
- Learn how to apply the 10 essentials that are the criteria for successful sessions – opening and closing; fire starting; use of artifacts; node generation; creating meaningful space; sketching and model making; using randomness, reversal and re-framing; including improvisation; converging ideas and finally pushing to try something new each time
- Practise the core game storming skills so that you know how to ask questions, set up the room appropriately, make use of visual language and use the ‘body storming’ techniques
- Create a short-list of activities that would work well in any situation
- Begin the process of devising and putting in to practice the types of techniques that could be used for opening sessions and for further exploration. Try out some of the games for closing as well so that you feel confident to take these skills and immediately apply them in your meetings, programs and forums.

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Tuesday, 29 May 2012
Tuesday, 28 Aug 2012
Tuesday, 20 Nov 2012

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$750.00